A game studio builds an AI system into a video game.
The enemies should automatically adapt to the skill level of the players.
At first everything works well.
Beginners can play easily, while experienced players face stronger opponents.
But after some time many players report a strange problem:
The better they become, the more frustrating the game feels.
Some players suddenly lose almost every match.
The AI is only trying to create exciting gameplay.
Yet many players feel the game has become unfair.
Question:
Why can an AI designed to make a game fairer actually make the experience worse?
Solution will be unlocked tomorrow.